This Module will guide you through the basics of the Magic Tournament Rules document, covering what a Level 1 judge needs to know. We’ll cover the different roles at an event, basic tournament mechanics, sanctioning rules for events, and the recommended or required time limits for common events you’ll see as an L1 Judge.
In this Module, you’ll go through the philosophy of Judging at Regular, along with the most common mistakes, behaviors, and issues you might run into as a Level 1 Judge. We’ll go over the Judging at Regular (JAR) document, and how to apply it to Regular Rules Enforcement Level events, like an FNM or Prerelease.
Tournament logistics is a phrase commonly used to refer to managing the various moving parts and physical aspects of mid-to-large sized Magic tournaments, from getting people seated to building their sealed decks and collecting result slips and preparing table numbers. In this module, we’ll talk about tools we use at events, preparation for events, getting […]
In this module Matt Newnam will prepare you for running events in Wizards Event Reporter and will teach you what you need to know to do so!
In this video Paul Johnson will help you become more proficient at making announcements at events.
This module dives into one of the most common things a judge does, delivering a ruling! We’ll go through how to approach the table, what to do at the table, and how to best deliver your ruling in a way that keeps the game fair and fun for everyone.
In this seminar, we are going to learn a fundamental judging skill: being able to identify correctly a situation in order to apply the appropriate education, fix, and penalty.
As a host you are creating a space for people to play magic. Your goal is that people leave your event, excited for the next one. That’s the core of what being a host is all about, and what we will be talking about today. How to create that space, to make players feel welcome, […]