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Following up on some of the concepts covered in 100-111, this module will continue laying the groundwork for more advanced rules. This lesson will focus on delivering more detail about some steps and processes that are often shortcut during a game of Magic. We will be discussing:
- Starting and Ending a game
- Targets of Spells or Abilities
- Special Actions
- Priority
- The Costs of Spells or Abilities
- Damage
- Drawing Cards
- Counters placed on objects or players