MTG: 112-122 Game Concepts

2 Lessons
You must be at least an L1 to access L2 course materials.

Following up on some of the concepts covered in 100-111, this module will continue laying the groundwork for more advanced rules. This lesson will focus on delivering more detail about some steps and processes that are often shortcut during a game of Magic. We will be discussing:

  • Starting and Ending a game
  • Targets of Spells or Abilities
  • Special Actions
  • Priority
  • The Costs of Spells or Abilities
  • Damage
  • Drawing Cards
  • Counters placed on objects or players