You must have a personal endorsement from an L2 or L3 judge to become Level 1. This can take time, and we STRONGLY suggest building that relationship as soon as possible. To see what this means and why it’s required, please read Endorsement Information.
In this Module, we’ll start with an overview of the structure of a turn and some common features of steps and phases, and then we will go deep on the specifics of each step and phase in a turn. We’ll cover what happens when, and how we move through a typical turn in a game of Magic. By the end of this Module, you will know the parts of a turn, what happens in each step and phase, and how we progress through a typical turn in a game of Magic.