Course Catalog

Magic: The Gathering

Core Competencies

MTG: Steps and Phases of a Turn

by Eliana Rabinowitz

In this Module, we’ll start with an overview of the structure of a turn and some common features of steps and phases, and then we will go deep on the specifics of each step and phase in a turn.  We’ll cover what happens when, and how we move through a typical turn in a game […]

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2 Lessons
Special Championship Teams Do Like Their Magic Players. All Cool Teens Have Tried Magic and Pokemon. Whatever the mnemonic you choose, memorizing the order of steps to cast a spell can help answer a variety of questions for players at an event, and help with the general understanding of Magic itself. In this module, you’ll […]

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2 Lessons

MTG: Combat in Depth

by Julio Sosa

This module will cover the Combat Phase, and the 5 Steps within it. They’ll look at the different parts of combat, including what you can and can’t do in each step, and how to progress through a typical combat.

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2 Lessons
In this Module, we’re going to be learning about Triggered Abilities and Replacement Effects, both to prepare you for your Level 1 Certification Exam, and to ensure you are able to explain what you know to your players when you encounter these sorts of abilities and effects during a Judge call. By the end of […]

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2 Lessons
Most abilities and actions use the standard definition of words, but often, to conserve space or for very common terms, Magic uses a Keyword to replace a longer explanation. These Keywords also mean that the game can interact with them, for example, “Destroy target creature with flying.” or “Whenever you discard a card, gain 1 […]

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2 Lessons

MTG: Layer 7

by Niels Viaene

In the world of Continuous Effects, Layer 7 is by far the most common area for questions or confusion. In this module, we’ll take you through Layer 7, the Power/Toughness layer. We’ll talk about the 5 Sub-Layers, and walk through how to tell the total power/toughness on a creature, regardless of how many times a […]

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2 Lessons

MTG: State Based Actions

by Casey Sutliff

SBAs are the garbage collectors of magic. If SBAs weren’t checked regularly, the game would end up in a garbage fire. We’ll go over each individual state that can occur that requires the garbage collector to come make a “pick up” in a moment. For now, just think of it like the “clean up step” […]

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2 Lessons
With so many ways to play Magic, it’s important to understand the rules of each of the official formats, as well as the concerns for them, the audience, and exactly where you’ll be seeing that way of playing. This module covers the majority of formats you’ll encounter at a MagicFest, convention, your Local Game Store, or […]

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2 Lessons
This is the final step to achieve your Rules Advisor Certification! This is a 15 Question Test, and you will need to get 12 Correct in order to pass. You will have 60 minutes. Good Luck!

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0 Lessons

Event Management

MTG: Magic Tournament Rules

by Alfonso Bueno

This Module will guide you through the basics of the Magic Tournament Rules document, covering what a Level 1 judge needs to know. We’ll cover the different roles at an event, basic tournament mechanics, sanctioning rules for events, and the recommended or required time limits for common events you’ll see as an L1 Judge.

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2 Lessons
In this Module, you’ll go through the philosophy of Judging at Regular, along with the most common mistakes, behaviors, and issues you might run into as a Level 1 Judge. We’ll go over the Judging at Regular (JAR) document, and how to apply it to Regular Rules Enforcement Level events, like an FNM or Prerelease.

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2 Lessons

MTG: Event Logistics

by Jess Dunks

Tournament logistics is a phrase commonly used to refer to managing the various moving parts and physical aspects of mid-to-large sized Magic tournaments, from getting people seated to building their sealed decks and collecting result slips and preparing table numbers. In this module, we’ll talk about tools we use at events, preparation for events, getting […]

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2 Lessons
In this module Matt Newnam will prepare you for running events in Wizards Event Reporter and will teach you what you need to know to do so!

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2 Lessons

MTG: Making Announcements

by Paul Johnson

In this video Paul Johnson will help you become more proficient at making announcements at events.

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2 Lessons

MTG: Delivering a Ruling

by Kevin Desprez

This module dives into one of  the most common things a judge does, delivering a ruling! We’ll go through how to approach the table, what to do at the table, and how to best deliver your ruling in a way that keeps the game fair and fun for everyone.

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2 Lessons
In this seminar, we are going to learn a fundamental judging skill: being able to identify correctly a situation in order to apply the appropriate education, fix, and penalty. 

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2 Lessons

MTG: Being an Effective Host

by Matthew Westfox

As a host you are creating a space for people to play magic. Your goal is that people leave your event, excited for the next one. That’s the core of what being a host is all about, and what we will be talking about today. How to create that space, to make players feel welcome, […]

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2 Lessons

Community Building

Social reputation, the way others view and think about you, is important. In this module, we’ll teach you to have some amount of control over this intangible thing that impacts you. Most of the brand building you can do in the judge world is by taking correct actions, and being visible about them and explaining them […]

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2 Lessons
One of the qualities that makes a certified judge is their ability to create and build communities. And one of the central edges to properly build those communities is building relations with Local Game Stores. In this module we will teach you the essentials of building relations with the different Local Game Stores, as well as […]

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2 Lessons
Correctly marketing and promoting events is crucial in ensuring players will attend those events. In this module, we’re going to take a deep dive on effective methods to market and promote your events, where to promote your events, and how marketing can increase player retention to future tournaments. 

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2 Lessons

MTG: Public Speaking

by Erik Aliff

If you think that listening to this module is going to remove your fear of public speaking, then I have bad news for you. For many people, public speaking is both a terrifying and poorly understood concept. This combination is overwhelming for many people. What we will do today is work through the elements that […]

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2 Lessons

MTG: Teaching Skills

by Dr. Leeanne Hinch

In this unit we will go through the goals of teaching, the essential characteristics of teachers, information to note about the people you may deal with, how to differentiate for special populations, planning for learner interactions, and instructional strategies you can adapt. 

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2 Lessons

MTG: Demoing Magic

by Marcos Sanchez

In this module, we’re going to walk through what the best methods and approaches to help demoing Magic to a new player are, in order to help you grow your community and bring more players to this game that we all love so much.  

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2 Lessons
In this Course we will first take a look at what a positive environment means and why it is important before diving into some overarching strategies and specific tips for achieving it. We will try to strike a balance between trying to stay practical by keeping it as real and specific while also covering the […]

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2 Lessons
There are many factors that influence a player’s experience. Some of those may seem outside of your reach as a judge, but you can have more impact than you believe in fostering the type of environment that your players will enjoy. Applying rules and tournament policy isn’t your only tool: as we’ll see, you can […]

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2 Lessons

MTG: Conflict Resolution

by Steven Edelson

In this module we will cover a variety of topics related to conflict, including exploring what conflict is, differing levels of conflict, how to manage conflict, and your role as a judge in helping to resolve conflict.

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2 Lessons

Level 1 Electives

MTG: Introduction to Streaming

by Eric Searfos-Miller

In this module, you will learn how to set up a live stream for paper Magic the Gathering tournaments at your Local Game Store!  We will cover the set up, and running of your new stream, as well as the basics of designing and maintaining this new content. We will talk about merging the duties […]

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2 Lessons
In this module, you will build on the knowledge you gained in Basic Scorekeeping in WER. You will learn what you need to do to run a large tournament. This includes tips for importing player lists, and dealing with dropped and missing players, or incorrect results.

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2 Lessons
When I receive a gift that I wanted, usually it comes from people who know me best or who have put lots of effort. But also sometimes it is something I don’t really need, or even dislike. Nonetheless, I’ve never refused a gift, always thanked the person and appreciated the thought. I am assuming you […]

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2 Lessons